It’s time
Many of you know that a few months ago I created some 3D VR porn on the Cardboard platform. I realized after making it that, ultimately, Cardboard was a weak platform. It didn’t know where you were, it kills your battery, and even with the best headsets and positional audio, the immersion was pretty poor. Only the fastest smartphones could even run it at a playable frame rate, and to make matters worse, there was no way to distribute it other than teaching every user how to side load apps. A market controlled by Google or Apple would never allow a sex simulator.
I shelved it, temporarily, until I could find a solution.
I’m pleased to announce that a solution has arrived in the form of the HTC Vive and the Oculus Rift Touch. It’s the smoking gun of technology that finally allows for fully realized sexual simulation that’s far more than just porn. Those platforms, plus a penetratable/penetrating toy controlling the on-screen action, are what I’ve been waiting for.
I love being Skunkfrakker.
Interacting with other furries and bronies is reliably my favorite part of any day. I love it so much that I would rather produce adult-oriented content with my day than just about anything else. Making this experience leverages my skills, too. You may not know the following about me:
- I have two college degrees, and am working on a third.
- I was a mid-level manager for an international technology firm prior to going back to school for my graduate degree.
- I have started and done day-to-day executive management of successful businesses in multiple countries in the data recovery industry.
- I have programmed hardware and software in the following languages: VHDL, C#, Javascript, and Python.
- I have experience in the Unity game engine, Blender, and dozens of other software programs.
- I have been part of the furry community for decades (FurryMUCK anyone?) and coordinated meetups with local furs starting back in the ‘90s. I’m not going anywhere, nor am I exploiting you.
So let’s do it. It’s time. Let’s make the ultimate furry/equine/zoo-oriented/human sex simulation software, ever. Not only that, let’s make a marketplace that allows creators from all around the internet to make and sell assets to play with inside the simulation. I want quadrupeds, bipeds, realistic, toony, furries, and humans all available. Males and females both with their respective functions in sexual situations. From vanilla to extreme fetish, I want that to be determined naturally as users interact with the software and hardware. Even for those in a position where obtaining a difficult-to-hide sex toy is impossible, I still want to offer plenty of passive adult content compatible with VR.
I can make it happen if I have your support.
Planned Features:
- Interactive sex scenarios and passive pornography scenarios.
- Support for both HTC Vive and Oculus Rift Touch
- Interact with a real-world object to see and hear realistic sexual experiences via procedural animation.
- Bipedal and Quadrupedal characters.
- Original characters, audio scenarios, environments, and character attitudes to be distributed via an online asset store where artists determine how much they get paid.
- Mod support with a mod SDK for everyone, because you and I both know people who could never buy their fetish in a store.
- Simple pipeline between Blender and the asset store to allow all animators to bring their creations to life.
Please share this and follow me. It’s going to cost some money to get this made, and it will take time, but the software itself will start at FREE when it’s ready for distribution. The penetratable/penetrating sex toy will have an associated cost, yes, but I’ll find a way to get you the best product out there–ideally, with different firms competing for your dollar.
Here’s some venture stuff from me so you know that I know what I’m doing, and that I’m being completely transparent with its development.
More information about the Asset Store
FAQ
16 week GANTT Chart
SWOT analysis, and Budget will be uploaded here soon
Updates, as I have them, will be posted here and on Patreon. Beta versions will be sent to all patrons, in addition to all the other perks of being a Skunkfrakker patron.